AI Insights · Timothy · October 2022
Top 5 Shooter Games on iOS in the UK: Q3 2022 Performance
Discover the performance trends of the top 5 shooter games on iOS in the UK during Q3 2022, based on data from Sensor Tower.
During the third quarter of 2022, the top 5 shooter games on iOS in the United Kingdom showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared:
Call of Duty®: Mobile saw fluctuations in its weekly revenue, starting at around $116.7K at the end of June and experiencing a dip to $38.2K by mid-July, before rebounding to $92.2K by the end of September. Weekly downloads were relatively stable, peaking at 17.5K in the third week of September. Active users grew from 226.1K at the end of June to a high of 249.2K in mid-September.
Apex Legends Mobile experienced a general decline in weekly revenue, starting from $7.9K in late June and dropping to $4.6K by the end of September. Weekly downloads followed a similar trend, reducing from 18.5K to 5.9K over the same period. Active users decreased from 84.6K at the end of June to 44.2K by the end of September.
For PUBG MOBILE, weekly revenue showed variability, peaking at $232.4K in early August and ending the quarter at $124.3K. Weekly downloads remained mostly stable, with a slight increase to 8.3K in mid-September. Active users saw fluctuations, reaching a high of 188.6K in mid-July and ending the quarter at 159.2K.
Sniper 3D: Gun Shooting Games showed consistent weekly revenue, averaging around $10K, with a slight increase to $11.3K by the end of September. Weekly downloads were steady, peaking at 9.2K in early September. Active users remained fairly constant, with a slight dip from 60.3K at the end of June to 43.3K by the end of September.
Sky Warriors: Airplane Games had a moderate increase in weekly revenue, starting at $1.3K at the end of June and peaking at $2.8K in early September. Weekly downloads saw significant growth, reaching 9.7K in late August before dropping to 3.1K by the end of September. Active users grew from 10.1K in late June to a peak of 18.9K in early September, before declining to 12.1K by the end of September.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored further for each game.